On Monday we had our penultimate crit, it was a good day the critics where tough but on point. Here are some of the images that I presented, some are images I reworked and added more depth to from earlier in the project. Others are adapted photographs of the riots from social photographer David Hoffman as well as some concept images that will help me design my final shot of the film.
The animation is coming on and will be complete "Hopefully" In 8 Short weeks! Yikes
Riot Concept Images
Re-Worked Riot Photo's
Re-Worked Scenes
Robots of Brixton
Robots of Brixton!!
Thursday, 31 March 2011
Friday, 11 March 2011
Tuesday, 1 March 2011
Robot Cathedral
For one of the sequences in my film the robots enter their virtual world. these are some concepts of what the space could be. As this space is not a real physical space i wanted the Aesthetic to be entirely different from the real world. I chose a cathedral because with any culture, religion or race churches/Temples/cathedrals are often the most elaborate intense and interesting spaces.
More specifically I chose a gothic looking church because the structures are highly optimised, and as the space would be defined by the of the robots, who I'm assuming calculations are all made on maths and logic their designs would be based on optimised formula and fractal iterative geometries. the link with nature came from the idea that much of nature e.g. trees/coral have highly optimised structures and i wanted to move away from the urbane grit i had created,although everything i make ends ups being a bit gritty!!!
There is still quite a bit to do on these, my main worry is this are may distract from the original premise of the film...! we will see
More specifically I chose a gothic looking church because the structures are highly optimised, and as the space would be defined by the of the robots, who I'm assuming calculations are all made on maths and logic their designs would be based on optimised formula and fractal iterative geometries. the link with nature came from the idea that much of nature e.g. trees/coral have highly optimised structures and i wanted to move away from the urbane grit i had created,although everything i make ends ups being a bit gritty!!!
There is still quite a bit to do on these, my main worry is this are may distract from the original premise of the film...! we will see
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